#ifndef MAZE_PATH_FINDING_H
#define MAZE_PATH_FINDING_H

#include "states/MazeState.h"
namespace mpfr
{
    const int RULES_SIZE=13;
    const int rules[RULES_SIZE][STATE_SIZE+2]={
        {EMPTY,0,0,3,FILLED},
        {EMPTY,0,0,4,FILLED},
        {EMPTY,0,1,2,FILLED},
        {EMPTY,0,1,3,FILLED},
        {EMPTY,0,2,1,FILLED},
        {EMPTY,0,2,2,FILLED},
        {EMPTY,0,3,0,FILLED},
        {EMPTY,0,3,1,FILLED},
        {EMPTY,0,4,0,FILLED},
        {EMPTY,1,0,3,FILLED},
        {EMPTY,1,1,2,FILLED},
        {EMPTY,1,2,1,FILLED},
        {EMPTY,1,3,0,FILLED}
    };
}

#endif // MAZE_PATH_FINDING_H
